Thursday, October 28, 2021

Common Art Week 10 Art Style Breakdown

 For this assignment we were told to breakdown the art style of our chosen topic.

We chose The Thing, I worked on the text for all slides, and specifically the Animation Style, and Technical Considerations slides. I did a lot of research on how to rig fleshy objects, and tentacles.



Thursday, October 21, 2021

Common Art Week 09 Art Style Guide- Proposal

 For the project I am teamed up with Leslie, Leah, Anthony, and Kaylie. Project Manager Audrey is helping with our organization. Our project is going to be a VR experience about SCP-2133. The events of the story take place in a location in Russia, the Ural Mountains.

For the presentation i worked on hours 0-1-2 and wrote most of the slides information.

Monday, October 11, 2021

3D Week 7 Final Model HW

 






Here is my final render of my Treasure Chest Mimic! It was fun to do, I got to use Zbrush, and Substance two programs I have never used before. It was very tough, I ran into alot of issues and wish I had alot more time. Doing my low Poly model I lost all my details from Zbrush I added and didnt have enough time to redo those in the substance painting.


Thursday, October 7, 2021

Common Art Perspective HW


 













I decided for this project to create a spaceship model for my perspective painting. For this assignment I tried to create a two point perspective for my ship, and think the model came out pretty well. References include the Y-Wing, an SR71 Blackbird and some other similar style planes.

Monday, October 4, 2021

3D Art Pass 2

 



For this week it was bringing the objects into Zbrush and sculpting and making a super high poly mesh of our Crates. Then Simplifying the mesh, and Uving it getting ready for substance painter and making a high quality texture.

Final Common Art Submission

 For the final submission, I finished my wall crawl animation jumpscare and have the vfx from the eye socket implemented. I also worked on g...