For this week my team worked on populating more proxies and getting lighting and some base vfx working. Personally I cleaned up the slideshow, edited the narrative and dialogue to be more concise, and tested more with designing the tentacles animation and movement. Did more slide editing, arranging, and approving or denying proxies.
Thursday, November 18, 2021
Common Art Week 13 Team 6
Thursday, November 4, 2021
Common Art Team 6 Art Style Guide Presentation
For this week we started creating our own style guide for our experience using found imagery and photobashing.
I did the bulk of the editing and formatting of the powerpoint, as well as the Animation, Technical Considerations, and Special Considerations slide.
Thursday, October 21, 2021
Common Art Week 09 Art Style Guide- Proposal
For the project I am teamed up with Leslie, Leah, Anthony, and Kaylie. Project Manager Audrey is helping with our organization. Our project is going to be a VR experience about SCP-2133. The events of the story take place in a location in Russia, the Ural Mountains.
For the presentation i worked on hours 0-1-2 and wrote most of the slides information.
Monday, October 11, 2021
3D Week 7 Final Model HW
Here is my final render of my Treasure Chest Mimic! It was fun to do, I got to use Zbrush, and Substance two programs I have never used before. It was very tough, I ran into alot of issues and wish I had alot more time. Doing my low Poly model I lost all my details from Zbrush I added and didnt have enough time to redo those in the substance painting.
Thursday, October 7, 2021
Common Art Perspective HW
Monday, September 27, 2021
3D Art Crate Homework Pass 01
This assignment I decided to do a Mimic in the style of Dragon Quest. For my proxy I placed teeth as place holders and other objects to show a more complete style. But in Zbrush i intend to create the fleshy living pieces on the inside using sculpting.
This is the high def mesh id like to bring into zbrush for scultiping
Tuesday, September 21, 2021
3d Art HW4
Currently my project is incomplete, I was unable to get to the camera rotation part of the homework assignment as of the due time.
Monday, September 13, 2021
3D homework Week 3
Monday, September 6, 2021
Module 1 Week 02 Homework
Monday, August 30, 2021
3D Art Module 1 HW
This was my first time using Arnold rather than another render program or live rendering in Unity/Unreal. My Maya has been giving me issues but I was able to get out a somewhat decent looking render using one from polyhaven. I definitely need to practice more with arnold as its not something i have used before in undergrad.
Final Common Art Submission
For the final submission, I finished my wall crawl animation jumpscare and have the vfx from the eye socket implemented. I also worked on g...
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Test
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For this sprint, I started to rework and redo the crawl window animation to create a more solid and unmissable jump scare. To start, I imp...
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For this sprint i finished the second pass of the jump scare crawl animation. Using live link ive been able to see how it would appear in e...
















