Thursday, October 28, 2021

Common Art Week 10 Art Style Breakdown

 For this assignment we were told to breakdown the art style of our chosen topic.

We chose The Thing, I worked on the text for all slides, and specifically the Animation Style, and Technical Considerations slides. I did a lot of research on how to rig fleshy objects, and tentacles.



Thursday, October 21, 2021

Common Art Week 09 Art Style Guide- Proposal

 For the project I am teamed up with Leslie, Leah, Anthony, and Kaylie. Project Manager Audrey is helping with our organization. Our project is going to be a VR experience about SCP-2133. The events of the story take place in a location in Russia, the Ural Mountains.

For the presentation i worked on hours 0-1-2 and wrote most of the slides information.

Monday, October 11, 2021

3D Week 7 Final Model HW

 






Here is my final render of my Treasure Chest Mimic! It was fun to do, I got to use Zbrush, and Substance two programs I have never used before. It was very tough, I ran into alot of issues and wish I had alot more time. Doing my low Poly model I lost all my details from Zbrush I added and didnt have enough time to redo those in the substance painting.


Thursday, October 7, 2021

Common Art Perspective HW


 













I decided for this project to create a spaceship model for my perspective painting. For this assignment I tried to create a two point perspective for my ship, and think the model came out pretty well. References include the Y-Wing, an SR71 Blackbird and some other similar style planes.

Monday, October 4, 2021

3D Art Pass 2

 



For this week it was bringing the objects into Zbrush and sculpting and making a super high poly mesh of our Crates. Then Simplifying the mesh, and Uving it getting ready for substance painter and making a high quality texture.

Thursday, September 30, 2021

Common Art Composition HW



My Composition:



Sparth References:


 



This homework for Common Art is to create a composition and referencing/emulating an artist of our choice. I chose Sparth, known for his concept art for the Halo franchise. He uses alot of futuristic/scifi designs, circular shapes and a lot of radii style compositions.

For this assignment I decided to make a portal in a city, with similar layout and color choices that is used by Sparth, while doing a Radii composition.

Monday, September 27, 2021

3D Art Crate Homework Pass 01



 


This assignment I decided to do a Mimic in the style of Dragon Quest. For my proxy I placed teeth as place holders and other objects to show a more complete style. But in Zbrush i intend to create the fleshy living pieces on the inside using sculpting.



This is the high def mesh id like to bring into zbrush for scultiping

Final Common Art Submission

 For the final submission, I finished my wall crawl animation jumpscare and have the vfx from the eye socket implemented. I also worked on g...