Wednesday, June 8, 2022

6/9 Status Update

 For this sprint I created a base Idle animation, Cleaned up and modified the state machine to toggle between idle animations and worked on a left about face and right about face animations.

After those i will be returning to the window crawl jumpscare animation and clean up and polish it and get it ready for VFX


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Final Common Art Submission

 For the final submission, I finished my wall crawl animation jumpscare and have the vfx from the eye socket implemented. I also worked on g...