Wednesday, February 2, 2022

Common Art VR Spring Sprint 2 post

 For this sprint I had a few tasks to help with the flow of the game, such as fading in text explaining the situation you are in, adding the ending, and ending credits and menu




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Final Common Art Submission

 For the final submission, I finished my wall crawl animation jumpscare and have the vfx from the eye socket implemented. I also worked on g...