Wednesday, April 20, 2022

4/21 VR Sprint update

 For this sprint I started work on the idle animation for Emmi, as well as the turns for the walk while it is outside of the player room roaming. The goal with these is for it to be appearing to scan and searching for the player before it triggers to be coming closer rather than just walking in a straight line.

This sprint i also completed making the widgets for the text that ADAM says to the player and it was implemented into the HUD.


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