For this update, I did mostly fixing and trying to get rid of bugs and mistakes with the HUD. I created new HUD elements that are subtitled to follow what ADAM is saying to you as the player in the 3 moments of the game. Also I was helping to fix issues with the HUD displaying properly and the various bugs and issues that were arising from doing such a thing. Displaying the HUD in vr presents its own challenge as it has to be a 3d object essentially even if its 2d.
Wednesday, April 6, 2022
Subscribe to:
Post Comments (Atom)
Final Common Art Submission
For the final submission, I finished my wall crawl animation jumpscare and have the vfx from the eye socket implemented. I also worked on g...
-
For this sprint I created a base Idle animation, Cleaned up and modified the state machine to toggle between idle animations and worked on ...
-
For this sprint, I created the idle animation for Emmi that will play while its patrolling outside the play area searching for the player. I...
-
For this sprint i finished the second pass of the jump scare crawl animation. Using live link ive been able to see how it would appear in e...
No comments:
Post a Comment